Across the Obelisk (Full Release) (2024)

Across the Obelisk

Version : v0.5.8 (Compatible with v0.5.96)

Editors
- One Hit Kill *Hotkey Included*
- Infinite Energy *Hotkey Included*
- Hero *Hotkey Included*
- AtO Manager *Hotkey Included*
- Player Manager *Hotkey Included*

Extended Table. Note: Screen Capture may differ due to alteration

Across the Obelisk (Full Release) (1)

To have all your allies immune to any kind of elemental attacks, first just select any of your ally to populate the table and turn on all the immunity as I did in the screenshot above and freeze it. Make sure to select each one of them and then unfreeze it. I believe you can do this once unless you restarted the game and you need to redo the process. You might also notice your allies health can still be affected, just edit their max and current health in the editor would suffice and freeze it but do not select the enemies of course. See the video below.

How to Tutorial

Changelog

Lists Of Changelog

Version : v1.2.2 (Compatible with v1.2.2a - v1.2.2b)
- A.T.O Manager & Player Manager pointers offset revised

Version : v1.2.1b
- A.T.O Manager script & it's pointers offset revised

Version : v1.2.01 (Compatible with v1.2.1 - v1.2.1a)
- Unlimited Perk Points [Added] *Hotkey Included*
- Set Used Points To 30 [Added] *Hotkey Included*
- A.T.O Manager pointers offset revised as well as added

Version : v1.1.01 (Compatible with v1.1.02 - v1.1.10) [From this table version onwards, updates will be only available on my discord server via Membership Platforms]
- One Hit Kill options revised
- A.T.O Manager & Player Manager pointers offset revised

Version : v1.0.4a
- A.T.O Manager script revised. Active the script manually at the 'Game Main Menu'

Version : v1.0.3a (Compatible with v1.0.3b/v1.0.3c)
- Infinite Energy, One Hit Kill Option 1 & 2 scripts revised
- Hero & A.T.O Manager pointers offset revised
- Added some extra pointers

Version : v1.0.1d (Compatible with v1.0.2/v1.0.2a/v1.0.2a1)
- One Hit Kill Option 1 & 2 scripts revised

Version : v1.0.02 (Compatible with v1.0.03/v1.0.1/v1.0.1a/v1.0.1b/v1.0.1c)
- One Hit Kill Option 1 & 2 scripts revised
- I just noticed I've made an code placement error in the previous two tables . That's why there's an issue regarding activating/deactivating of those scripts. It's all fixed now. You can now activate/deactivate those scripts at will, but do this at the game main menu just before loading a save or playing a new save.

Version : v1.0.01 v2 (Re-Upload)
- This is for those having issues deactivating the 'One Hit Kill Option 2' & 'Infinite Energy'
- The previous version 'force' activates these scripts so you can't deactivate it. That version is still usable for those who wanted to use a fixed 'One Hit Kill' & 'Infinite Energy' state. Please also note that If you deactivate any of the script(s) in the table, you won't be able to activate it back unless you restart the game.

Version : v1.0.01
- Infinite Energy script revised
- One Hit Kill Option 1 & 2 scripts revised {Select either one only}
- All pointers offset revised
- Click on the 'Activate' script BEFORE continuing a game save or starting a new game. If you have any issues activating the script(s), restart the game and try again.

Version : v0.8.5 (Compatible with v0.8.51/v0.8.52/v0.8.6/v0.8.7)
- One Hit Kill Option 1 & 2 scripts revised due to address change
- AtO Manager pointers offset revised
- Will auto activate important scripts as your tick on the 'Activate' script for a high chance of script activation compare than in-game activation. This needs to be done just before loading the game save

Version : v0.8.27 (Compatible with v0.8.28)
- One Hit Kill Option 1 & 2 scripts revised due to address change

Version : v0.8.21 (Compatible with v0.8.22/v0.8.23)
- One Hit Kill Option 1 & 2 scripts revised due to address change

Version : v0.8.2
- One Hit Kill Option 1 & 2 scripts revised
- Minor pointer changes for AtO Manager
Reminder: Please remember to activate all the cheats that you wanted to use before loading the save game

Version : v0.8.1
- Infinite Energy & One Hit Kill Option 1 & 2 scripts revised
- Player Manager pointers offset revised
Reminder: Please remember to activate all the cheats that you wanted to use before loading the save game

Version : v0.8.0 (Compatible with v0.8.01)
- Infinite Energy & One Hit Kill Option 1 & 2 scripts revised
- All pointers offset revised
Important Note: Please activate all the cheats that you wanted to use before loading the save game. Do not activate these cheats during the game play as some of the scripts can't be activated especially for C.E. 7.3 & 7.4. However for me, C.E. 7.2 works flawlessly. If it doesn't activate, restart the game and try again.

Version : v0.7.51 (Compatible with v0.7.52)
- One Hit Kill Option 1 script revised

Version : v0.7.5
- One Hit Kill Option 1 & 2 script revised

Version : v0.7.4 (Compatible with v0.7.41)
- One Hit Kill Option 1 script revised

Version : v0.7.1 (Compatible with v0.7.2)
- One Hit Kill Options 1 & 2 script revised
- Hero & Ato Editor offsets revised

Version : v0.7.04 (Compatible with v0.7.05)
- One Hit Kill Options 1 script revised

Version : v0.7.0 (Compatible with v0.7.02-0.7.03)
- Infinite Energy and One Hit Kill Options 1 & 2 revised
- Pointers offset revised for the Hero, AtO & Player Manager

Version : v0.6.81
- Pointers offset revised for the AtO & Player Manager

Version : v0.6.72
- Infinite Energy and One Hit Kill Options 1 & 2 revised
- Pointers offset revised for the AtO Manager

Version : v0.6.7
- Infinite Energy and One Hit Kill Options 1 & 2 revised
- Pointers offset revised for the Hero Editor

Version : v0.6.6 (Compatible with v0.6.61)
- Infinite Energy and One Hit Kill Options 1 & 2 revised
- Pointers offset revised for the Hero Editor

Version : v0.6.53 (Compatible with v0.6.54)
- One Hit Kill script Option 1 revised due to address change. Option 2 is still functional.
- Pointers offset revised for the AtO Manager Editor

Version : v0.6.52
- One Hit Kill script Option 1 revised due to address change. Option 2 is still functional.

Version : v0.6.5 (Compatible with v0.6.5a-0.6.51)
- One Hit Kill script Option 1 and some pointer's offset revised to suit this version

Version : v0.6.18b (Compatible with v0.6.18c/0.6.18d-Use Option 2 OHK)
- One Hit Kill script Option 1 & 2 revised due to address changes.

Version : v0.6.17d/0.6.17f/0.6.18
- One Hit Kill script revised again. Well Option 1 was short lived. Across the Obelisk (Full Release) (2) Seems like the developer revert back to the previous addresses Across the Obelisk (Full Release) (3) but the Option 2 still works. As long as Option 2 is still working, I won't be updating the table unless of course if the others fail.

Version : v0.6.17c
- One Hit Kill script revised.
- Added a backup script if One Hit Kill Option 1 fails again in the near future. Don't know how long this will work until it's breaks. So before you can activate this backup, attack an enemy to reduce their health once. Then activate this script.

Version : v0.6.17a
- All scripts and editors revised to suit this version

Version : v0.6.0b
- All scripts and editors revised to suit this version

Disclaimer

Table Disclaimer Note

Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. Across the Obelisk (Full Release) (4) The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much. Across the Obelisk (Full Release) (5)

Support

Donations/Memberships

Donation/Support/Membership can done through [Link] or [Link] or [Link]. I really need your support in continuing my work. Please take note that only subscribing to specific membership types will get full access to my table updates which is available in my official discord channel as of January 2023

Previous Tables

Click Here

Compilation of All Early Access Tables (v0.5.8-v0.8.5)

Across The Obelisk Early Access Tables (v0.5.8-0.8.5).zip
(1.82 KiB) Downloaded 1407 times

Password = ndck76

How to use this cheat table?

  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Across the Obelisk (Full Release) (2024)

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